[2.0.32] Crash on linux, unreadable stacktrace

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neamar
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[2.0.32] Crash on linux, unreadable stacktrace

Post by neamar »

Hello amazing devs,

I got my very first Factorio crash.

Most notable thing: I enabled background saving for Linux a couple days ago, which may or may not be related?
Including the save file (it may include more changes that what I had at the time of the crash, not sure if I saved on top of it)
Restarting the game did not trigger a new crash.
Only using Space Age mod.

```
710.029 Error CrashHandler.cpp:643: Received 6
Factorio crashed. Generating symbolized stacktrace, please wait ...
/tmp/factorio-build-rWrArf/src/Util/StacktraceToStream.cpp (52): walkStackAndPrintToStream
/tmp/factorio-build-rWrArf/src/Util/StacktraceToStream.cpp (60): Util::printStacktraceToStream(WriteStream&)
/tmp/factorio-build-rWrArf/src/Util/Logger.cpp (334): Logger::writeStacktrace(WriteStream*, StackTraceInfo*)
/tmp/factorio-build-rWrArf/src/Util/Logger.cpp (379): Logger::logStacktrace(StackTraceInfo*)
/tmp/factorio-build-rWrArf/src/Util/CrashHandler.cpp (181): CrashHandler::writeStackTrace(CrashHandler::CrashReason)
/tmp/factorio-build-rWrArf/src/Util/CrashHandler.cpp (644): CrashHandler::commonSignalHandler(int)
/tmp/factorio-build-rWrArf/src/Util/CrashHandler.cpp (652): CrashHandler::SignalHandler(int)
```

Looking forward to many more hours of gaming!
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Loewchen
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Re: [2.0.32] Crash on linux, unreadable stacktrace

Post by Loewchen »

What did you do when it crashed?
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