What I mean by that is when you use z, you typically want it to drop the item only to a specific place, e.g. only on ground, only in turrets, only on belt, only in assemblers (maybe with specific recipe).
My recommendation is when you first press z and hold, it checks what it dropped to on press, and then as long as you hold, it will continue to drop but only to the same type of... thing.
The same could be done when holding an item and ctrl+clicking into something.
I've noticed that right now there is already some kind of functionality like this where if you press z and drop to a couple chests, it will block it from dropping to the ground for a couple seconds. But I can't think of any cases where I'd want to do both.
Drop item (z) being context dependent
Post your ideas and suggestions how to improve the game.
Moderator: ickputzdirwech
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