I tried to mod in a turret module for the modular armor system.
The turret creates combat robots when an enemy is in range. this was done simply using the create entity tag, as is on the capsules already.
it works with distractors (Doesn't follow the player) but if you try to use it with defender or destroyer (follows the player), the game locks up when it tries to spawn them.
The idea is that you auto-deploy the robots when in a combat situation.
I havn't actually tried it with a gun, or turret yet.
[0.11.22] [kovarex] Robot gun
- bobingabout
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Re: [0.11.22] Robot gun
Do you have the mod so I can test it?
If you want to get ahold of me I'm almost always on Discord.
Re: [0.11.22] [kovarex] Robot gun
Thx for the report, it is fixed for 0.12 now.