[2.0.35] nauvis_t_section menu simulation flashes broken guardrails the first frame

We are aware of them, but do not have solutions that don't cause other issues. They go here in order not to take space in the main bug thread list.
User avatar
Quezler
Filter Inserter
Filter Inserter
Posts: 295
Joined: Fri Mar 25, 2016 6:37 pm
Contact:

[2.0.35] nauvis_t_section menu simulation flashes broken guardrails the first frame

Post by Quezler »

During the first frame of the `nauvis_t_section` menu simulation there is a chance that extra guardrails are rendering.

It appears to be slightly random, but a fair guess is that it depends on whether the menu simulation before it had certain entities or not.
Attachments
factorio-current.log
(18.87 KiB) Downloaded 88 times
Screenshot 2025-02-21 at 10.32.51.png
Screenshot 2025-02-21 at 10.32.51.png (587.04 KiB) Viewed 335 times
Screenshot 2025-02-21 at 10.32.40.png
Screenshot 2025-02-21 at 10.32.40.png (625.64 KiB) Viewed 335 times
nauvis_t_section.mov.zip
(8.13 MiB) Downloaded 58 times
Post Reply

Return to “Minor issues”