Selector Combinator Hold Random

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Palarue
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Selector Combinator Hold Random

Post by Palarue »

TL;DR
Hold randomly selected signals until they are no longer detected.
What?
Selector combinator hold random.jpg
Selector combinator hold random.jpg (122.05 KiB) Viewed 218 times
Currently signals can be selected randomly but there is a set refresh rate. This refresh rate can result in the signal being dropped early, or the signal can be held long after it is no longer detected. Adding the ability to hold the selected signal for as long as it is detected will allow for signals to be sorted separately from their factoriopedia order.
Why?
-Current methods of sorting signals are forced along two systems. Either you have to know the signals that will be sorted ahead of time, or you have to sort random signals based on their factoriopedia order. For example the anything signal cannot be used to truly select "anything" and instead can only select the highest ranked signal.

-The addition of a hold function would allow for the random selection to function at a variable rate that doesn't drop signals early or hold them longer than they can be detected.
Muche
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Re: Selector Combinator Hold Random

Post by Muche »

Welcome to the forum.

This can be accomplished by adding a memory cell that resets when the selected signal disappears, for example:
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