I recently discovered an issue where all buffer chest requests instances all refer to the same setting. Changing a buffer chest request changes ALL buffer chest request. I recorded a video showing changing chests on Nauvis affects chests on Vulcanus.
I believe this was caused by copy pasting buffer chests (I copied a big electric pole, a buffer chest, a roboport together if this matters).
It felt like when buffer chests are copied, the game C++ code failed to instantiate a new "setting" object and instead just assigned the reference to the new pointer.
[2.0.32] Buffer Chest Copy Issue
Re: [2.0.32] Buffer Chest Copy Issue
If you named a logistic section then you are experiencing a feature.