[Lou][2.0.32] Stone/steel furnaces can be rotated if pasted in from a rotated blueprint

synchromach
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[Lou][2.0.32] Stone/steel furnaces can be rotated if pasted in from a rotated blueprint

Post by synchromach »

I found this bug in a multiplayer session when someone pasted in a starter base blueprint rotated 90 degrees.
01-28-2025, 02-10-06.png
01-28-2025, 02-10-06.png (136.67 KiB) Viewed 299 times
Attached
fucked up furnace.zip
(14.48 MiB) Downloaded 7 times
is a save file post-paste post-build. Some things I noticed:
- Furnace works fine
- If you have a furnace in your hand and try to build on top of a normal furnace, it won't say anything, but for a rotated furnace "Furnace is in the way" will pop up

Reproducible if you load the save, take the bot rush blueprint from "Game blueprints" then spam super-force-build it at the same location two to three times on top of where it was built in the save file - the ghost furnace will have a rotated box.

Log file during the multiplayer session is also attached.
Attachments
factorio-current-for-furnace-bug-report.log
(26.6 KiB) Downloaded 5 times
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Lou
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Re: [2.0.32] Stone/steel furnaces can be rotated if pasted in from a rotated blueprint

Post by Lou »

Thank you for the report, however, I am a bit confused by your steps. Tinkering around, I ran across this behaviour:
factorio-run_RLpLkxMOK3.mp4
(1001.39 KiB) Downloaded 13 times
Manually placing stone furnace over existing stone furnace (does not show)/(shows) depending on the cursor rotation (which it shouldn't). Does that cover your case as well?
synchromach
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Re: [2.0.32] Stone/steel furnaces can be rotated if pasted in from a rotated blueprint

Post by synchromach »

Lou wrote: Tue Jan 28, 2025 2:24 pm Thank you for the report, however, I am a bit confused by your steps.
Sorry for the confusing steps, I forgot that I had to enable editor mode to reproduce this by myself:
rotat.mp4
(5.19 MiB) Downloaded 8 times
I'm not sure whether this invalidates the bug report itself... For the actual bug, I unfortunately do not know how the other player originally placed down the blueprint to get it to be rotated like that in the first place.
Lou wrote: Tue Jan 28, 2025 2:24 pm Tinkering around, I ran across this behaviour:

factorio-run_RLpLkxMOK3.mp4

Manually placing stone furnace over existing stone furnace (does not show)/(shows) depending on the cursor rotation (which it shouldn't). Does that cover your case as well?
I believe it's at least related, I can also see the same behaviour as you saw, not just on furnaces but on other machines as well (assembling machines, furnaces, ect). Confusingly the furnaces still don't have a rotated bounding box when placed this way.
synchromach
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Re: [Lou][2.0.32] Stone/steel furnaces can be rotated if pasted in from a rotated blueprint

Post by synchromach »

Hi, someone in that multiplayer server's Discord said they could reproduce it by
- placing a furnace
- copying it
- pressing R once
- super-force-build it on top of itself
I can reproduce it myself with the same steps:
rotat2.mp4
(2.46 MiB) Downloaded 15 times
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