I've set up a server, however if I have it set with `"public": false` all player connections, other than my own, seem to fail,.
However, if I set the server as public with a password, players are able to find it in the server browser and connect.
The server logs don't report anything when a player tries to connect.
This instance is in AWS, and I assume everything must be set up correctly if I'm able to connect.
I've asked players to try a combination of: DNS, IP, IP & Port to connect, and all fail on the client side.
[2.0.28] Multiplayer connection issues between public & private servers
Re: [2.0.28] Multiplayer connection issues between public & private servers
A sever set to public will do NAT punching through our servers. A server set to private will not.
That means the firewall on the server is not setup to port forward correctly to host without NAT punching.
That means the firewall on the server is not setup to port forward correctly to host without NAT punching.
If you want to get ahold of me I'm almost always on Discord.