125405
It was implemented a few versions ago but i don't recall if i actually verified it at the time, but either way it currently does not work:
Edit 1: note that get_logistic_point() does work on ghosts now, its just that get_logistic_sections() doesn't seem to work.
[boskid][2.0.31] LuaEntity::get_logistic_sections() doesn't work on ghosts (anymore?)
[boskid][2.0.31] LuaEntity::get_logistic_sections() doesn't work on ghosts (anymore?)
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Re: [2.0.31] LuaEntity::get_logistic_sections() doesn't work on ghosts (anymore?)
It looks like the fix was implemented but not verified. There is one piece missing. For a temporary workaround you can call get_logistic_sections(0), just ignore an intentionally undocumented parameter.
Re: [2.0.31] LuaEntity::get_logistic_sections() doesn't work on ghosts (anymore?)
Thanks for the suggestion, it just so happened to be the same route i took, glad that other method supports ghosts since 2.0.29, looking forward to revert:
https://github.com/Quezler/glutenfree/c ... 1ee7424906
https://github.com/Quezler/glutenfree/c ... 1ee7424906
Re: [2.0.31] LuaEntity::get_logistic_sections() doesn't work on ghosts (anymore?)
This issue is now fixed for 2.0.32.