[2.0.29] Unnecessary restart after inactive mod update

Bugs that are actually features.
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Hares
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[2.0.29] Unnecessary restart after inactive mod update

Post by Hares »

Steps to Reproduce
  1. Have all mods disabled
  2. Have any of installed mods having a possible update
  3. Install that update
  4. Confirm
Expected:
  • List of active mods didn't change
  • Thus, no restart is required
Actual:
  • Game is restarted anyway
Yes, I know that how it worked since the start of times, but that is completely unnecessary.
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2025-01-10 15-38-39.mp4
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Rseding91
Factorio Staff
Factorio Staff
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Joined: Wed Jun 11, 2014 5:23 am
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Re: [2.0.29] Unnecessary restart after inactive mod update

Post by Rseding91 »

Thanks for the report however this will not be changing.
If you want to get ahold of me I'm almost always on Discord.
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