Many of the silos on Nauvis are partially filled with ingredients, but the bots never finish filling the silos so the rockets never launch. They have been stuck for hours.
The target space platforms have enough storage space.
When I manually cancel the request in the silo (untick and then retick the 'automatic requests' checkbox), or delete and rebuild the silo, sometimes the requests become unstuck and the bots can fulfil them.
There are enough ingredients in the (singular) Nauvis logistic network.
Screenshot showing stuck silo logistic request https://drive.google.com/file/d/1vG1013 ... sp=sharing
Screenshot showing the space platform with the unfulfilled request. There is enough storage space. https://drive.google.com/file/d/1uvhZJp ... sp=sharing
- Save https://drive.google.com/file/d/1c6_5cJ ... sp=sharing
- Log https://drive.google.com/file/d/1fh68Jn ... sp=sharing
[2.0.28] Bots only partially satisfy silo requests, meaning the rockets never launch
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Re: [2.0.28] Bots only partially satisfy silo requests, meaning the rockets never launch
Thanks for the report however the issue is the huge network you've built with improper charging spots. The robot(s) assigned to bring the silo(s) items are stuck waiting to charge here:
If you want to get ahold of me I'm almost always on Discord.
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Re: [2.0.28] Bots only partially satisfy silo requests, meaning the rockets never launch
Thank you for investigating, but I'm not what you mean. What is an improper charging spot?Rseding91 wrote: Fri Jan 10, 2025 1:22 pm Thanks for the report however the issue is the huge network you've built with improper charging spots. The robot(s) assigned to bring the silo(s) items are stuck waiting to charge here:
Re: [2.0.28] Bots only partially satisfy silo requests, meaning the rockets never launch
I think he means insufficient. Too many robots, not enough places to charge, so most of them are stuck waiting to charge.
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Re: [2.0.28] Bots only partially satisfy silo requests, meaning the rockets never launch
Maybe, but there are more than enough places to charge, so there's definitely not an insufficient amount.Kyralessa wrote: Fri Jan 10, 2025 1:36 pm I think he means insufficient. Too many robots, not enough places to charge, so most of them are stuck waiting to charge.
Bots are supposed to avoid overwhelming a charging point - see 'Better robot charging heuristic' https://factorio.com/blog/post/fff-374
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Re: [2.0.28] Bots only partially satisfy silo requests, meaning the rockets never launch
There's a limit to how hard they try to find a less crowded roboport.fredthedeadhead wrote: Fri Jan 10, 2025 1:40 pmMaybe, but there are more than enough places to charge, so there's definitely not an insufficient amount.Kyralessa wrote: Fri Jan 10, 2025 1:36 pm I think he means insufficient. Too many robots, not enough places to charge, so most of them are stuck waiting to charge.
Bots are supposed to avoid overwhelming a charging point - see 'Better robot charging heuristic' https://factorio.com/blog/post/fff-374