Hi all,
I'd like to add new technology items that will remove the gravity/pressure/magnetic field requirements for specific items (i.e. so you can make Quantums on other planets and put down asteroid grinders on planets). I'm not new to coding but I'm new to modding here. It also seems like the modding interface has changed in 2.0 or over time and that a lot of info currently out there is outdated.
I've seen how other mods do this outright (such as with EverythingOnNauvis), but I keep getting hung up on how to zero out these values after a technology has been researched. I've gone through the tutorials but I'm not clear on whether it's even possible to modify these values after the data phase? Or would my only option be to make copies of the relevant prototypes and have those be unlocked by the research?
Cheers
Changing surface condition requirements in Space Age?
- IsaacOscar
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Re: Changing surface condition requirements in Space Age?
Yup, as I don't see anything relevant in https://lua-api.factorio.com/latest/types/Modifier.htmlDrackbolt wrote: Tue Jan 07, 2025 3:40 am Or would my only option be to make copies of the relevant prototypes and have those be unlocked by the research?
It may be worth making a modding interface request for a new technology effect.