[2.0.28] Cannot select bots with mouse if above a building

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
FluffyDiscord
Burner Inserter
Burner Inserter
Posts: 9
Joined: Wed Mar 15, 2017 7:36 pm
Contact:

[2.0.28] Cannot select bots with mouse if above a building

Post by FluffyDiscord »

I have stuck bots complaining about "Not enough empty roboport robot slots available.". I did place down another roboport to make more space, but they are not updating and are still reporting this error and are stuck.

This is pretty annoying.

Another issue come from me, trying to pick them up manually. The are stuck above buildings that I cannot destroy/remove (mod) and thus, game won't let me hover over them and deconstruct manually. This makes them stuck forever. What do I do??

hovering over the bots selects the roboport behind, instead of them
01-01-2025, 19-20-44.png
01-01-2025, 19-20-44.png (146.91 KiB) Viewed 641 times
Muche
Smart Inserter
Smart Inserter
Posts: 1006
Joined: Fri Jun 02, 2017 6:20 pm
Contact:

Re: [2.0.28] Cannot select bots with mouse if above a building

Post by Muche »

I think a savefile would be useful for examining this.
wobbycarly
Filter Inserter
Filter Inserter
Posts: 289
Joined: Tue Jan 29, 2019 4:00 am
Contact:

Re: [2.0.28] Cannot select bots with mouse if above a building

Post by wobbycarly »

Something similar happens when trying to "mine" bots when over an ore patch - it's impossible to pick up the bots, but instead the player attempts to dig up the ore.
Kyralessa
Filter Inserter
Filter Inserter
Posts: 693
Joined: Thu Sep 29, 2016 5:58 pm
Contact:

Re: [2.0.28] Cannot select bots with mouse if above a building

Post by Kyralessa »

So far as picking up the bots, it was an intentional change made to the game, because if you wanted to mine, pick up a building, etc., bots tended to get in the way.

An easy way to pick them up now is to set a bot request in a roboport and then grab them as they come in.
FluffyDiscord
Burner Inserter
Burner Inserter
Posts: 9
Joined: Wed Mar 15, 2017 7:36 pm
Contact:

Re: [2.0.28] Cannot select bots with mouse if above a building

Post by FluffyDiscord »

I am aware thst it's intended and thats all fine and dandy, but when they get stuck, they need to have "higher Z index", else I can never reach them and unstuck manually by deconstructing.
Rseding91
Factorio Staff
Factorio Staff
Posts: 15801
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [2.0.28] Cannot select bots with mouse if above a building

Post by Rseding91 »

FluffyDiscord wrote: Thu Jan 02, 2025 3:02 pm I am aware thst it's intended and thats all fine and dandy, but when they get stuck, they need to have "higher Z index", else I can never reach them and unstuck manually by deconstructing.
As far as the game logic is concerned there is no such thing as a “stuck” robot. Just a logistic network needing more storage, more robots, or more roboports.
If you want to get ahold of me I'm almost always on Discord.
Post Reply

Return to “Pending”