Having common, uncommon, rare, etc. big mining drills all show the same amount of expected resources (in the right-side building details pane) when placed at the same location.
This is wrong, since the better quality ones have smaller resource drain, thus bringing more ores from the same patch.
Not tested if mining productivity research would affect the displayed values.
[2.0.28] Mining drill expected resources ignoring resource drain
Re: [2.0.28] Mining drill expected resources ignoring resource drain
Isnt the amount shown not just the amount in the resource entity (which you also see when hovering it with the cursor) regardless of the drill specs?
Re: [2.0.28] Mining drill expected resources ignoring resource drain
In addition to that, it is impossible to know the full resource yield anyway due to overlapping mining areas. Two drills can mine the same tiles.
It sounds simplest to me to report on the total number of raw resources in the mining area, ignoring resource drain and overlapping mining areas.
It sounds simplest to me to report on the total number of raw resources in the mining area, ignoring resource drain and overlapping mining areas.
Re: [2.0.28] Mining drill expected resources ignoring resource drain
Thanks for the report however this won't be changing. Mining drill tooltips also don't account for productivity research or modules in the drill.
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