How to send exactly X items to your spaceship?

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habageda
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How to send exactly X items to your spaceship?

Post by habageda »

Noob question here: I want to send exactly 50 repairpacks to my spaceship. I connect a requester chest to a rocketsilo an request 50 repairpacks. In my spaceship i set a request for 50 repairpacks also. I think i need to setup both requests because if i setup only the latter, no repairpacks will be delivered to my spaceship (i think). The problem is that this system does not stop loading a rocket after 50 repairpacks are on board. It keeps filling up until completely full and then sends the rocket away. The result is that i end up with 100 repairpacks in my spaceship instead of the 50 i want.
How should i set up a system that exactly sends X items to my spaceship?
its a me
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Re: How to send exactly X items to your spaceship?

Post by its a me »

you can create a request for repair packs on the space platform with a custom minimum amount
Tertius
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Re: How to send exactly X items to your spaceship?

Post by Tertius »

No matter how many items exactly you request, the automation will only send full rockets. The automation will also only send one item type only, will never merge different items into the same rocket. So if you request 1 repair pack, a fully loaded rocket is being sent. And if there are not enough repair packs to fully load a rocket, no rocket is being sent until there are enough available.

How many items are being carried by a rocket depends on the rocket capacity of the item. It's kind of the stack size of the rocket for this item. For repair packs it's 100 as well, so you will always get 0 or 100 repair packs with one rocket. For heavier items it's less then the regular stack size, for example the stack size of the foundry is 20, but rocket capacity is 5, so you will only get 5 foundries per rocket. For science packs it's 1000, so if you request 1 science pack of some kind, there will be 1000 packs loaded - 5 ordinary stacks.

If you want to send fractions of that, you can do that manually but not automatically. From the ground, just load as many items as you want into the rocket silo manually until it is full, then manually launch the rocket. This is also the only way to merge different items into one rocket and not waste empty rocket cargo space.
Or instead create a request on the platform and use the "custom minimum payload" functionality while you specify the amount you request. This way a half empty rocket is being launched and the empty space is wasted.
mmmPI
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Re: How to send exactly X items to your spaceship?

Post by mmmPI »

Tertius wrote: Fri Dec 27, 2024 11:52 pm No matter how many items exactly you request, the automation will only send full rockets.

If you want to send fractions of that, you can do that manually but not automatically.

Or instead create a request on the platform and use the "custom minimum payload" functionality while you specify the amount you request. This way a half empty rocket is being launched and the empty space is wasted.
If you create such minimum payload request, then the automation will send partilly filled rockets automatically. I'm not sure why you say it can only be manual.
Tertius
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Re: How to send exactly X items to your spaceship?

Post by Tertius »

Well, you're correct. That's used by the automation afterwards. I made this error, since I only created minimum payload requests to immediately delete them after they were fulfilled. So my brain classified this as "manual". Sorry. It just makes no sense to not request full rockets, since you always can send back the surplus with one click without any cost.
It's better to design a platform with more cargo space and solve the space problem with this in general than to micromanage half stacks of items in my opinion.
mmmPI
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Re: How to send exactly X items to your spaceship?

Post by mmmPI »

Tertius wrote: Sat Dec 28, 2024 2:20 pm Well, you're correct. That's used by the automation afterwards. I made this error, since I only created minimum payload requests to immediately delete them after they were fulfilled. So my brain classified this as "manual". Sorry. It just makes no sense to not request full rockets, since you always can send back the surplus with one click without any cost.
It's better to design a platform with more cargo space and solve the space problem with this in general than to micromanage half stacks of items in my opinion.
I understand what you meant now :). Used in such way i agree it feels manual, and i like to have extra material on the platform as spare parts, "in case" so i would not contradict you on the "better design with extra space".

I have used "automated request that are also custom payload under the full rocket capacity " for things like calcite, on very tiny ship, because i think the rocket capacity is 10 stack. And if you happen to already have 9 on the platform or 450 calcite, well a full rocket is another 10 stack. for a maxium of 19 stacks ! Limiting to 250 the amount of calcite requested and the custom payload was necessary when i tried adding tungstene plate and science pack to this tiny ship. Disregarding the rocket part efficency x).

I'm also using this for my personnal quality robots at a stage of the game where i'm "rich" enough to not do it manually and try to fill a mixed rocket to save on parts, but not "rich" enough to have many of them in every planets. I have a group that request the amount my personnal roboports can handle that is usually less than a full rocket.
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