[2.0.23] Asteroid chunk rate doesn't change with platform size

Bugs that are actually features.
karamanolev
Burner Inserter
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[2.0.23] Asteroid chunk rate doesn't change with platform size

Post by karamanolev »

What did you do?
Created 1 smaller and 1 much larger platform with 360 degree collector coverage, processed all asteroid chunks the same way and checked the production graph. They are stationary around Nauvis and don't have any thrusters. All machinery is equivalent except their size.

What happened?
Both platforms produce approximately the same absolute number of asteroid chunks, despite their massive size difference.

What did you expect to happen instead?
The asteroid chunk rate should scale linearly with platform area (or perimeter). I don't think creating 100 tiny platforms is good or necessary for the gameplay. At least for me, larger platforms receiving more asteroid chunks was naturally expected - they occupy more space.

Does it happen always, once, or sometimes?
It doesn't appear to be platform or version specific and works consistently.

Here are some images:
Larger platform
Larger platform
12-19-2024, 01-06-25.png (1.67 MiB) Viewed 195 times
Smaller platform
Smaller platform
12-19-2024, 01-06-50.png (1.61 MiB) Viewed 195 times
Rseding91
Factorio Staff
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Re: [2.0.23] Asteroid chunk rate doesn't change with platform size

Post by Rseding91 »

Thanks for the report however this is working as intended.
If you want to get ahold of me I'm almost always on Discord.
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