[2.0.23] Can't drop items manually from a platform

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
kitters
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[2.0.23] Can't drop items manually from a platform

Post by kitters »

How to recreate?

1.On a platform let a hub be filled from a belt by a item1 with a low speed of 1-3 item/s.
2.Create a request on a cargo landing pad for a stack of item1.
3.Add an inserter which immediatelly removes any of item1 from a pad.
4. Repeat 1-3 for item1-item3. (carbon, iron ore, space science...)
This actions will create flow of pods carrying 1-5 items each. Platform will sent as many pods as it can. (3+N) pods per 20 seconds where N is amount of cargo bays attached.
5. Move a bunch of items to platform drop slots.
Results: drop slots will never be dropped. In my case a trash_item4 filled my platform, and I can't get rid of it, nor send a rocket to a platform since it's full. Have to rebuild platform - delete inserters to stop filling with item1-3, essentially stopping any logistic.

Oddly enouth even if trash_item4 is same as item1, request for it will be satisfied with items in hub, not with items in drop slots.

There were some old suggestions about pods. Seems like current mechanics annoy people in different situations.
viewtopic.php?f=6&t=116921
viewtopic.php?f=6&t=122885
If you don't want to change platform -> pad transport via pods mechanics, at least put emptying drop slots as a priority for pods, so slots would be dropped with next avaliable pod.
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Re: [2.0.23] Can't drop items manually from a platform

Post by Muche »

How many cargo bays do you have on the planet?

Also (although I haven't experimented with it yet, so can't confirm how exactly it works now):
Version 2.0.25 wrote: Thu Dec 12, 2024 6:11 pm Cargo pod scheduling reworked to send larger and more spaced out deliveries. This should improve the frequency of trickling space science and material drops.
kitters
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Re: [2.0.23] Can't drop items manually from a platform

Post by kitters »

Muche wrote: Sun Dec 15, 2024 1:24 am How many cargo bays do you have on the planet?
The amount of cargo bays (N) increases througput of pods (3+N) pods per 20seconds.
Described setup occupyes any avaliable pods.
Well, not infinite, it depands on how often a new item is picked up on a platform. I guess in my particular case it's possible to bruteforce, setting dozens of bays. And in another case (if I wanted to set stacks size of inserters to 1, that picking up ore from belts into hub of a platform) it would take several times more bays.

Muche wrote: Sun Dec 15, 2024 1:24 am Also (although I haven't experimented with it yet, so can't confirm how exactly it works now):
Version 2.0.25 wrote: Thu Dec 12, 2024 6:11 pm Cargo pod scheduling reworked to send larger and more spaced out deliveries. This should improve the frequency of trickling space science and material drops.
Nice to know it would be fixed. But .25 must be an experimental version, my game doesn't update to it. I didn't know about fixing.
Oh, it's two days old, nice.
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IsaacOscar
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Re: [2.0.23] Can't drop items manually from a platform

Post by IsaacOscar »

If you want to test the new version, you can download it directly from https://factorio.com/download/experimental,
or in steam, there's a 'beta' option somewhere in the properties for factorio.

You'll want to not override your save file in case you want to downgrade.

then update this bug report wether your problem still occurs.
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Re: [2.0.23] Can't drop items manually from a platform

Post by Rseding91 »

Does this still happen in the latest version? I'm not fully understanding what the original issue was - but I think it might have been addressed?
If you want to get ahold of me I'm almost always on Discord.
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