[2.0.23] Rocket won't launch with 300 processing chips

Things that has been reported already before.
TheSavior
Manual Inserter
Manual Inserter
Posts: 1
Joined: Fri Dec 13, 2024 2:28 am
Contact:

[2.0.23] Rocket won't launch with 300 processing chips

Post by TheSavior »

I have a rocket trying to send 300 processing chips, the rocket capacity is 300. The rocket never launches because it is at 999kg/1 ton
CleanShot 2024-12-12 at 18.24.26.png
CleanShot 2024-12-12 at 18.24.26.png (196.94 KiB) Viewed 262 times
User avatar
IsaacOscar
Filter Inserter
Filter Inserter
Posts: 843
Joined: Sat Nov 09, 2024 2:36 pm
Contact:

Re: [2.0.23] Rocket won't launch with 300 processing chips

Post by IsaacOscar »

It says it's waiting for space in the platform hub, so if you fix that perhaps it will launch?
User avatar
IsaacOscar
Filter Inserter
Filter Inserter
Posts: 843
Joined: Sat Nov 09, 2024 2:36 pm
Contact:

Re: [2.0.23] Rocket won't launch with 300 processing chips

Post by IsaacOscar »

I tested it, and 300 processing units will indeed launch automatically:
12-13-2024, 13-28-02.png
12-13-2024, 13-28-02.png (396.84 KiB) Viewed 246 times
This works because the default custom minimum payload of processing units is 300:
12-13-2024, 13-29-01.png
12-13-2024, 13-29-01.png (805.26 KiB) Viewed 245 times
(My guess is it's set to floor(1 ton/item weight), so even if the rocket is not 100% full, as long as no more of the item will fit in it, it will launch; I'd have to make a mod to test this theory properly though).
Post Reply

Return to “Duplicates”