[2.2.23] Captive Spawner no longer has an waste/spoilage slot

Bugs that are actually features.
damiendier
Burner Inserter
Burner Inserter
Posts: 5
Joined: Fri Oct 25, 2024 7:06 pm
Contact:

[2.2.23] Captive Spawner no longer has an waste/spoilage slot

Post by damiendier »

I recently noticed that a large part of my Captive Spawners no longer had a waste/spoilage slot
Considering the patterns of those who still have it and those who no longer have it, (The older ones still have it, The new ones don't) it is probably broken by an update
I tested with the map editor and whether it is built by capturing an already existing spawner or by placing the building they don't have the slot
12-10-2024, 18-11-11.png
12-10-2024, 18-11-11.png (63.57 KiB) Viewed 96 times
12-10-2024, 18-11-18.png
12-10-2024, 18-11-18.png (63.79 KiB) Viewed 96 times
(Both screenshots are from the same save)
Rseding91
Factorio Staff
Factorio Staff
Posts: 14473
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [2.2.23] Captive Spawner no longer has an waste/spoilage slot

Post by Rseding91 »

Thanks for the report however this is working correctly. The spoilage slot shows up when there's spoilage in it.
If you want to get ahold of me I'm almost always on Discord.
damiendier
Burner Inserter
Burner Inserter
Posts: 5
Joined: Fri Oct 25, 2024 7:06 pm
Contact:

Re: [2.2.23] Captive Spawner no longer has an waste/spoilage slot

Post by damiendier »

a inserter can't insert spoilage If the slot does not "exist" (And it doesn't make the slot apear)
it can put it in the egg exit slot If it's not already full of them

(I'm going to make a new post for it)
12-11-2024, 13-03-53.png
12-11-2024, 13-03-53.png (233.6 KiB) Viewed 51 times
Post Reply

Return to “Not a bug”