Seems the game is ignoring the "Disable cloud" option in Steam and still uploads everything to the cloud.
Then there is an error message "Cloud is full" on each start, but you cant delete from cloud nor you can disable the uploads.
There is no Log, Dump, savegame,... for this behaviour.
Think its easy to reproduce? Or do you need any logs?
All Savegames are uploaded to the cloud - even disabled
Re: All Savegames are uploaded to the cloud - even disabled
Thanks for the report. We do not control this portion of steam cloud - that's all on the steam process to do. What i suspect you've got enabled still is the in-game "sync blueprint library to steam cloud".
If you want to get ahold of me I'm almost always on Discord.
Re: All Savegames are uploaded to the cloud - even disabled
No, this is also not active.
On each Start I get this error/Warning:
And over that, I dont even use Blueprints so much. Only the temporary once with Copy&Paste, I build each game everything from scratch without blueprints.... So 23 GB full?