In 2.0.14 behavior of rocket silos was changed so that they wouldn't request items when rocket wasn't ready, now silos wait until the rocket is made and ready to start. That change is good, because space platforms now aren't getting blocked by rockets that aren't going to get finished due to supply shortage.
However, as it stands right now, rocket throughput is limited compared to what it was before since you cant really chain rocket launches as you used to. This also makes surrounding silo with beacons with speed modules in them less valuable.
I think that silos should request items when rocket progress is 100%, not when the rocket is out and ready to launch, so bots can bring items to the silo while rocket is getting out. This would greatly improve potential throughput and enhance the ability to chain launch rockets.
To better illustrate what I mean, I attached 2 video examples:
Rocket silo should request items when the rocket is built instead of when its ready to launch
Post your ideas and suggestions how to improve the game.
Moderator: ickputzdirwech
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