[2.0.18] When upgrading quality of a building while window open for it, it closes upon new bot placement

We are aware of them, but they have low priority. We have more important things to do. They go here in order not to take space in the main bug thread list.
User avatar
Neutronium
Long Handed Inserter
Long Handed Inserter
Posts: 64
Joined: Thu Oct 19, 2023 4:16 pm
Contact:

[2.0.18] When upgrading quality of a building while window open for it, it closes upon new bot placement

Post by Neutronium »

As the title says. Not sure if its intended or a bug, so I figured I'd post it here. So for instance I'm viewing a normal quality EMP, and I upgrade it to a rare one and continue to have the viewing/status window open for it. Upon placement of the new building, the window closes. I understand why the window closes (its a new building/entity), but since its the same thing you're viewing in a vague sense, shouldn't it remain open?

Regards
robot256
Smart Inserter
Smart Inserter
Posts: 1063
Joined: Sun Mar 17, 2019 1:52 am
Contact:

Re: [2.0.18] When upgrading quality of a building while window open for it, it closes upon new bot placement

Post by robot256 »

Check if this is fixed in 2.0.19, they caught a lot of cases but some fell through the cracks.

viewtopic.php?f=11&t=118545
Rseding91
Factorio Staff
Factorio Staff
Posts: 14896
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [2.0.18] When upgrading quality of a building while window open for it, it closes upon new bot placement

Post by Rseding91 »

Thanks for the report however I don't believe this will ever be addressed. When upgrading quality the original entity is deleted and removed. When that happens, the GUI needs to be closed and re-built so it doesn't contain any pointers/references to the now-deleted entity. An entity switching between ghost <>< real does not have this happen and so the GUI can simply stay open.
If you want to get ahold of me I'm almost always on Discord.
Post Reply

Return to “Minor issues”