The logistic network filter is not working properly

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korsair
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The logistic network filter is not working properly

Post by korsair »

Hello, I encountered a problem in the item search system within the logistics network. Items are simply not filtered by a given word. Honestly, I can't even understand the principle by which filtering occurs. Most likely, the error is related to the localization language. And naturally, the search in English also does not work.
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Zaflis
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Re: The logistic network filter is not working properly

Post by Zaflis »

Do you have 2 different "M" letters in your language? What you typed as "moa" doesn't look "m" or "M" but something else. That word that should match was clearly with standard "M" letter.
korsair
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Re: The logistic network filter is not working properly

Post by korsair »

No, in Russian there is only one letter similar to the English "M, m" (in Russian - "М, м"), and it is pronounced the same way. But I checked your advice. And here is my conclusion - the search is case-sensitive, so if I type in "Модуль", the search is correct, but if "модуль" - it finds nothing. Quite a strange system, I don't know why the developers simply didn't use .toLower() in the code.
EustaceCS
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Re: The logistic network filter is not working properly

Post by EustaceCS »

2.0.16 experimental update is expected to have it (and a metric ton of other things) fixed, more info here: https://factorio.com/blog/post/fff-436
It's still Experimental currently, so you might need to enable Experimental updates at wherever you're playing at.
Zaflis
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Re: The logistic network filter is not working properly

Post by Zaflis »

korsair wrote: Fri Nov 15, 2024 9:27 am No, in Russian there is only one letter similar to the English "M, m" (in Russian - "М, м"), and it is pronounced the same way. But I checked your advice. And here is my conclusion - the search is case-sensitive, so if I type in "Модуль", the search is correct, but if "модуль" - it finds nothing. Quite a strange system, I don't know why the developers simply didn't use .toLower() in the code.
In that case it does make sense, because м and m aren't treated the same. It's probably a translation issue for your language where the game should use м for you. So if it's not bug report then some translation section of the forum?

Their lowercase("M") would turn into "m" too and in your language that would be a bug?
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