nauvis rail highway
This saves on the amount of rail, since all my trains have the same type of fuel, the same length, etc, and so go the same speed. I don't have a need for passing lanes like some of the blueprints I see on Factorio School. (I'll probably never upgrade past two-way trains with one cargo/fluid wagon each. Aka 1-1-1 trains.)
However, it seems like on Fulgora I never have enough space for my rails, because turns rail have a wide radius, and elevated rail foundations also take up a bit more room. Plus, most of the shallow-oil areas eventually get skinny, so I could only have a single lane of rail, and not two side by side. So far, I'm building out a big one-way loop of rail, with sections that split off onto larger islands:
fulgora rail loop
Does that seem good enough? Since I don't have any cliff explosives because I haven't done Vulcanus yet, I'm going to try having train stations that use requester chests with circuits, to fill up a wagon with exactly one type of item, then send it off to a station that's currently requesting that exact item. (Fluids I think I'll have to make locally, because I don't think I can guarantee I'll always empty out a tank, pump, or pipe line, and the "purge" button can't be triggered by circuit as far as I know.) This might fail horribly, so if anyone has tips for trains / rails in this limited space, I'd be grateful for them!