[Space Age] Allow Cargo Bays to be accessible via inserters

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limesta
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[Space Age] Allow Cargo Bays to be accessible via inserters

Post by limesta »

Fairly straight forward, while building out my spacecraft and cargo landing pads, since the structures connect and need to be connected I thought it'd be natural that the cargo bays, since they literally receive stuff, that they'd be able to be accessible via inserters, especially considering we cant use requesting chests on a space craft, it'd be pretty useful to be able to have that extension, it seems kind of clunky that only the core portion of it can be inserted to and from. Examples of what I was trying to do:
11-10-2024, 17-12-14.png
11-10-2024, 17-12-14.png (602.42 KiB) Viewed 567 times
I think because we don't have access to requesting chests, and because the only form of storage needs to be a megastructure, I think this would be a nice touch
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Re: [Space Age] Allow Cargo Bays to be accessible via inserters

Post by Koub »

I can safely move this to Won't implement : Inserters not being able to interact with cargo bays is on purpose, to prevent item teleportation : one would only need a long line of cargo bays running across a space platform to remove any kind of logistic challenge, the items inserted on one side of the platform would be instantly accessible on the other side, via cargo bay teleportation.
see https://factorio.com/blog/post/fff-382
[Koub] Moved to won't implement.
Koub - Please consider English is not my native language.
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BraveCaperCat
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Re: [Space Age] Allow Cargo Bays to be accessible via inserters

Post by BraveCaperCat »

Is it possible to make a mod which implements the feature?
Creator of multiple mods, including Quality Assurance - My most popular one. Expect multiple modding-related questions, answers and other posts.
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Re: [Space Age] Allow Cargo Bays to be accessible via inserters

Post by limesta »

BraveCaperCat wrote: Mon Nov 11, 2024 9:43 pm Is it possible to make a mod which implements the feature?
After embracing spaghetti I can say I see why they didn't add a monolithic inventory system for the ships, as it really makes you work for it.
Modding wise, I am not near experienced enough to do it, but if a mod is made I'd be curious to see, but I think it would make ships too efficient
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