[2.0.16] Desync (inventories)

Post your bugs and problems so we can fix them.
flaai
Manual Inserter
Manual Inserter
Posts: 3
Joined: Fri Oct 25, 2024 12:19 pm
Contact:

[2.0.16] Desync (inventories)

Post by flaai »

As far as we know nobody was doing anything special at the time, I was looking in a space platform GUI, and the host did a upgrade (via an upgrade planner) of stack inserters which were hanging over a rail with gleba pots in hand
Link to report as its too big for the forums: https://mega.nz/file/a1hWyDAT#SdyKIF39J ... Mxg7mws5ZE
User avatar
boskid
Factorio Staff
Factorio Staff
Posts: 3476
Joined: Thu Dec 14, 2017 6:56 pm
Contact:

Re: [2.0.16] random mass desync

Post by boskid »

Hm... this desync looks suspiciously clean. The desync is clearly seen on the Character which is at position {-1021, 1328}, where there is an upgrade-planner in cursor stack on server side, however on client side this upgrade planner is inside of main inventory which cascades differences into logistic network supply counts. There is also hand difference which on server points into main inventory while on client it is cleared which is consistent with state of that character and where the upgrade planner is. Its quite hard to find any reasonable explanation of this difference.
Post Reply

Return to “Bug Reports”