Show valid machines for recipe in selector combinator

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protocol_1903
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Show valid machines for recipe in selector combinator

Post by protocol_1903 »

TL;DR
Selector combinator should have a setting to show the crafting machine a recipe can be made in.
What?
In the pre 2.0 days of crafting combinator mods like Crafting Combinator Xeraph's Fork, there was a combinator setting to show the machines that a specific recipe could be made in. I think that this functionality would be a great addition to the selector combinator. Currently, the only way to find this is to create a dictionary with every recipe and machine, or plug the recipe into a crafting machine and just hope it works.
Why?
Currently, there is no automatic way to tell what building a recipe could be crafted. Adding this functionality to the selector combinator would make it more useful, and bring some functionality that used to exist in crafting combinator mods.
Py and PyBlock developer, wielder of LUA in arbitrary ways. I make mods. Check them out, maybe.
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Hares
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Re: Show valid machines for recipe in selector combinator

Post by Hares »

+1 on that
Fulgora is the best planet. Vulcanus needs rework. Feel free to prove me wrong.
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