[2.0.11] [Space Age] Random crash (FluidSegmentManager::update)

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Blackxes
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[2.0.11] [Space Age] Random crash (FluidSegmentManager::update)

Post by Blackxes »

A friend and me are playing together so we are 2 people.
He is on
Fulgora
and me on Nauvis.
At the moment of crash he built an accumulator and I used bots to build a defense wall
(Just standing still since I was watching a video while "building">. On the very far right if you check the savefile).

I can't reproduce this crash. Him building that accumulator and me finishing what I built with bots didn't crash the game after reloading.
We tried 2 more times after the initial crash.

No mods were used. We play vanilla Factorio Space Age

My system is up to date. Win11. Graphicscard is up to date (RTX 3070TI).

If I have more info on this I will update it. I hope the logs or savefile may bring some light into this random crash.
Attachments
factorio-current.log
(56.42 KiB) Downloaded 17 times
_autosave2.zip
(19.39 MiB) Downloaded 9 times
Blackxes
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Re: [2.0.11] [Space Age] Random crash

Post by Blackxes »

Another crash of the same type but this time I remembered to take a screenshot of the error :D

Game froze and showed this message.
10-30-2024, 03-04-43.png
10-30-2024, 03-04-43.png (18.08 KiB) Viewed 320 times
Attachments
factorio-current.log
(42.86 KiB) Downloaded 11 times
Blackxes
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Re: [2.0.11] [Space Age] Random crash

Post by Blackxes »

Same crash I think.

He was standing on Gleba and remotely build on a ship.
In the moment of crash he was just looking and not giving any inputs.
And I was running around on Vulcanus so movement inputs

Save and log is included
11-17-2024, 14-55-24.png
11-17-2024, 14-55-24.png (15.65 KiB) Viewed 240 times
Attachments
factorio-current.log
(22.36 KiB) Downloaded 14 times
mp_sergei_spaceage.zip
(45.29 MiB) Downloaded 12 times
Rseding91
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Re: [2.0.11] [Space Age] Random crash (FluidSegmentManager::update)

Post by Rseding91 »

Thanks for the report. All 3 crashes are in different places which indicates to me you have unstable/failed hardware. Most commonly is bad RAM but failing CPUs are also showing up more recently. Unless you have a reliable method to reproduce a given crash (load save, wait exactly X seconds -> same crash every time kind of reproduction) - in which case let us know.
If you want to get ahold of me I'm almost always on Discord.
Blackxes
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Re: [2.0.11] [Space Age] Random crash (FluidSegmentManager::update)

Post by Blackxes »

Did a full system hardware/software check.. my System seems to be fine through and through.

I will still keep an eye on things and update as I get more info. Perhaps in the best case I get to crash it manually.
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