Code: Select all
0eNrdWF1uozAQvoufTRWDSQNSD7DSPvW1qhAh09YqGNaYtFHFAfYge7E9yY7tANmU/NDudtVVHhjG45lvfjxj8kKWeQOVElKT+IWIrJQ1iW9eSC3uZZobnkwLIDFJ6xqKZS7kvVek2YOQ4PmkpUTIFTyTmLV0ZNMKMrEC5WVlsRQy1aXa2eK3t5SA1EILcEbtyyaRTbEEhTrpUeOUVGWNm0tpLBoMjF2ElGxIzBcXIRpCb7Qq82QJD+laoHGUq0EnCmFVqFerBihRkK4SVK1gJRBB7fitcWgPkN8DqiGHDN3Z9ewInpAdQFNWoFK3BdcbzAJ1z2SIpd4YrGQtlG6QM2CwEt4X0o5hDaZinU3B6nSiGkckRfrchdNm993wOT1SQyPo/VPot2oSXFvZrbXh7r5hAd4JVU8LvYmAUTJxEzpTpco6E5Of33+g1K7tRIJ+KtWjxYh12cUWaxTQ57s0r2Hf9Os9Vqzf5Ioaj1zZ6KrR+8f8HNTnWRjNZzgxn8HnyudnTN4IqgPJm/cKzXzQqdQnshf22TvSh7M+awONXnUDxQQ116D2uSd9peQbLiB+ZMpSFVbotwN31XVZEnsMfR73+nKq1/zTeH3Y6cXEc9pPjeADz+n1qxZ6Rd58OGANaqPxTnFPDtV/NHWW+qeicnKWbo+/G6Zd/ZF4NgaPzYaLkhL6oQAtsnP76yGEg6a91E3MFeB9baetDq5gUe9GwSNd/s7X/dXcHcYCwqYHhP+jgExx9v0Rc8bHgzbcbgu8CTeFZ8tRYeSqMoejbR7rfVRl8NZuEv4P3cRorTaJu8/fqbLArwzU2A3b8V7D+MSxM4u6oM0/fOxc/6mxw8Kpw3b2F73eIlk2+aMnZA0KZSZ7SkmKJtcwpBvbeZ2UO5ctSp6Est++N4ziL6DsliLp04BypHxkOp5POf58pPCdLmhgKVz3LZMjM7SCKISU4wU9jyNlFIZWLthSl3YVVzo180HjwuEJLOmjRW4pTiO7HBlJtiVx/8yS+AgM23ph4Tk/HO3wOzrs6MDw2S2GQmgoTND7/yMowbNU25yHcz/iURRyxn2fsbb9BaKMo7c=
How to reproduce:
Set the bottom left decider on R=0 (no reset), set the bottom right decider to stack_inserter=1. The game now seems to crash with this circuit.
Screenshot:
Log:
Code: Select all
0.000 2024-10-28 17:47:29; Factorio 2.0.11 (build 79682, mac-arm64, steam, space-age)
0.001 Operating system: OS X 15.0.1
0.000 Initializing Steam API.
0.001 Program arguments: "/Users/markhart/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/MacOS/factorio"
0.001 Config path: /Users/markhart/Library/Application Support/factorio/config/config.ini
0.001 Read data path: /Users/markhart/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data
0.001 Write data path: /Users/markhart/Library/Application Support/factorio [141140/471482MB]
0.001 Binaries path: /Users/markhart/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents
0.062 System info: [CPU: arm64, 10 cores, RAM: 16384 MB]
0.235 Display options: [FullScreen: false] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: false] [Screen: 255] [Special: lmW] [Lang: en]
0.327 Video driver: cocoa
0.327 Available displays: 1
0.328 [0]: 0 - {[0,0], 1496x967, SDL_PIXELFORMAT_ARGB8888, 120Hz, 0x0001(0x01)}
0.359 Initialised OpenGL:[0] Apple M1 Pro; driver: 4.1 Metal - 89.3
0.359 [Extensions] s3tc:yes; KHR_debug:NO; ARB_clear_texture:NO, ARB_copy_image:NO, ARB_pipeline_statistics_query:NO, ARB_gl_spirv:NO, ARB_ES2_compatibility:yes
0.359 [Version] 4.1
0.359 Graphics settings preset: very-high
0.359 Dedicated video memory size 10922 MB (detected from Apple M1 Pro; VendorID: 0x1027f00)
0.601 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
0.601 [Max threads (load/render): 32/10] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
0.723 [Audio] Driver:coreaudio, Device:Default device, Depth:16, Channels:2, Frequency:44100
1.264 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true
1.264 Info ModManager.cpp:434: FeatureFlag freezing = true
1.264 Info ModManager.cpp:434: FeatureFlag quality = true
1.264 Info ModManager.cpp:434: FeatureFlag rail-bridges = true
1.264 Info ModManager.cpp:434: FeatureFlag segmented-units = true
1.264 Info ModManager.cpp:434: FeatureFlag space-travel = true
1.264 Info ModManager.cpp:434: FeatureFlag spoiling = true
1.271 Loading mod core 0.0.0 (data.lua)
1.294 Loading mod base 2.0.11 (data.lua)
1.481 Loading mod elevated-rails 2.0.11 (data.lua)
1.507 Loading mod quality 2.0.11 (data.lua)
1.521 Loading mod space-age 2.0.11 (data.lua)
1.879 Loading mod base 2.0.11 (data-updates.lua)
1.890 Loading mod quality 2.0.11 (data-updates.lua)
1.908 Loading mod space-age 2.0.11 (data-updates.lua)
1.981 Checksum for core: 1043092351
1.981 Checksum of base: 708330460
1.981 Checksum of elevated-rails: 1891730324
1.981 Checksum of quality: 4264147466
1.981 Checksum of space-age: 4032004066
2.289 Prototype list checksum: 124222065
2.321 Loading sounds...
2.903 Info PlayerData.cpp:68: Local player-data.json unavailable
2.904 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1730075159
3.251 Initial atlas bitmap size is 16384
3.261 Created an atlas bitmap (size 16384x16372) [none]
3.274 Created an atlas bitmap (size 16384x16380) [none]
3.295 Created an atlas bitmap (size 16384x16384) [none]
3.295 Created an atlas bitmap (size 16384x15412) [none]
3.295 Created an atlas bitmap (size 16384x8376) [decal]
3.298 Created an atlas bitmap (size 16384x16352) [low-object]
3.298 Created an atlas bitmap (size 4096x1472) [low-object]
3.299 Created an atlas bitmap (size 16384x13472) [corpse-decay]
3.299 Created an atlas bitmap (size 16384x5580) [none]
3.299 Created an atlas bitmap (size 1676x79) [not-compressed]
3.299 Created an atlas bitmap (size 8192x6112) [mipmap, linear-minification, linear-magnification, linear-mip-level]
3.302 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level]
3.302 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level]
3.303 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
3.303 Created an atlas bitmap (size 4096x3088) [smoke, mipmap, linear-minification, linear-magnification]
3.303 Created an atlas bitmap (size 8192x2576) [mipmap]
3.303 Created an atlas bitmap (size 2048x1520) [mipmap]
3.303 Created an atlas bitmap (size 4096x3152) [mipmap]
3.303 Created an atlas bitmap (size 4096x3152) [mipmap]
3.303 Created an atlas bitmap (size 4096x3152) [mipmap]
3.303 Created an atlas bitmap (size 8192x3792) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
3.303 Created an atlas bitmap (size 16384x6120) [alpha-mask]
3.319 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask]
3.323 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask]
3.323 Created an atlas bitmap (size 16384x8376) [shadow, linear-magnification, alpha-mask]
3.323 Created an atlas bitmap (size 8192x2336) [shadow, mipmap, linear-magnification, alpha-mask]
3.323 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
3.324 Loading 3D bitmaps.
3.344 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 36.09, BC3 PSNR: 33.82
3.348 Parallel sprite loader initialized (threads: 9, bitmaps: 8227)
27.826 Sprites loaded
27.862 Generated mipmaps (4) for atlas [5] of size 16384x16352
27.865 Generated mipmaps (4) for atlas [6] of size 4096x1472
27.870 Generated mipmaps (3) for atlas [10] of size 8192x6112
27.888 Generated mipmaps (3) for atlas [11] of size 16384x16320
27.896 Generated mipmaps (3) for atlas [12] of size 16384x4832
27.899 Generated mipmaps (3) for atlas [13] of size 8192x3872
27.901 Generated mipmaps (3) for atlas [14] of size 4096x3088
27.958 Generated mipmaps (3) for atlas [15] of size 8192x2576
27.962 Generated mipmaps (3) for atlas [16] of size 2048x1520
27.975 Generated mipmaps (3) for atlas [17] of size 4096x3152
28.012 Generated mipmaps (3) for atlas [18] of size 4096x3152
28.017 Generated mipmaps (3) for atlas [19] of size 4096x3152
28.050 Generated mipmaps (5) for atlas [20] of size 8192x3792
28.055 Generated mipmaps (3) for atlas [25] of size 8192x2336
28.068 Custom mipmaps uploaded (3203)
28.216 Factorio initialised
28.233 Steam Storage Quota: 23413/23841
43.962 Loading map /Users/markhart/Library/Application Support/factorio/saves/Space age.zip: 19337648 bytes.
43.983 Loading level.dat: 46826118 bytes.
43.988 Info Scenario.cpp:178: Map version 2.0.11-3
44.497 Loading blueprint storage: Local timestamp 1730026089, Cloud timestamp 1730026088
44.534 Loading script.dat: 1222 bytes.
44.542 Checksum for script __level__/control.lua: 2463946943
157.148 Loading map /Users/markhart/Library/Application Support/factorio/saves/Space age.zip: 19337648 bytes.
157.170 Loading level.dat: 46826118 bytes.
157.174 Info Scenario.cpp:178: Map version 2.0.11-3
157.639 Loading blueprint storage: Local timestamp 1730026089, Cloud timestamp 1730026088
157.678 Loading script.dat: 1222 bytes.
157.682 Checksum for script __level__/control.lua: 2463946943
219.451 Error CrashHandler.cpp:643: Received 6
Factorio crashed. Generating symbolized stacktrace, please wait ...
src/Util/StacktraceToStream.cpp (52): walkStackAndPrintToStream
src/Util/StacktraceToStream.cpp (60): printStacktraceToStream
src/Util/Logger.cpp (334): writeStacktrace
src/Util/Logger.cpp (379): logStacktrace
src/Util/CrashHandler.cpp (183): writeStackTrace
src/Util/CrashHandler.cpp (644): commonSignalHandler
src/Util/CrashHandler.cpp (652): SignalHandler
0x190638183
0x190602f6f
0x19050f907
0x19041967b
0x1904414a7
0x1904308a3
0x190430863
0x19042fa6f
_ZNSt27__type_info_implementations30__non_unique_arm_rtti_bit_impl21__is_type_name_uniqueB7v160006Em
-[AGXG13XFamilyCommandBuffer initWithQueue:retainedReferences:]
-[AGXG13XFamilyCommandQueue commandBufferWithUnretainedReferences]
_ZN13GLDContextRec16getCommandBufferEv
_ZN13GLDContextRec33flushPreprocessingCommandEncodersEb
_ZN13GLDContextRec12flushContextEb
_ZN13GLDContextRec18loadCurrentQueriesEv
0x1ebcc366b
src/Graphics/OpenGL/GraphicsInterfaceOpenGL.cpp (686): queryTimestamp
src/Info/GpuTimeStatistics.cpp (39): captureEndTime
src/Info/GpuTimeStatistics.cpp (53): ~TimeChecker
src/Info/GpuTimeStatistics.cpp (51): ~TimeChecker
src/Graphics/DrawEngine.cpp (818): renderShadowsToWorkingSprite
src/Graphics/DrawEngine.cpp (234): render
src/Graphics/GameRenderer.cpp (0): renderInternal
src/Graphics/GameRenderer.cpp (182): render
src/GameView.cpp (1742): render
src/Game.cpp (381): render
src/MainLoop.cpp (1481): render
src/MainLoop.cpp (717): mainLoopStep
src/MainLoop.cpp (412): run
src/Main.cpp (1325): fmain
src/Main.cpp (1347): main
Stack trace logging done
221.811 Error CrashHandler.cpp:190: Map tick at moment of crash: 9401403
221.811 Uploading log file
221.880 Info SystemUtil.cpp:877: Started /Users/markhart/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/MacOS/factorio; trampoline PID: 5054
221.880 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.