My game crashed when I hovered over a Display Panel. After I rejoined the server everything works as expected. I'm not able to recreate it, but attached is the factorio-current.log
Sorry for such a terse report. I tried loading an earlier save but I'm still not crashing.
Addendum!
While trying to recreate the crash, I experienced this behavior:
The message on hover was desynced. After rejoining, the text was way longer and in the wrong order (image.png). After rejoining *again* the text went back to the expected shorter text (image2.png).
[2.0.11] Crash hovering over Display Panel, no stacktrace
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- Burner Inserter
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[2.0.11] Crash hovering over Display Panel, no stacktrace
- Attachments
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- image2.png (643.97 KiB) Viewed 391 times
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- image.png (679.87 KiB) Viewed 391 times
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- factorio-current.log
- (10.91 KiB) Downloaded 15 times
Re: 2.0.11 Crash when hovering over Display Panel
Thanks for the report. Unfortunately, the log doesn't have any stacktrace. Please let us know if you manage to reproduce it.
Re: [2.0.11] Crash hovering over Display Panel, no stacktrace
Also running into crashes when hovering over display panels, and can reproduce it quite consistently in both 2.0.12 and 2.0.13.
I've attached logs for 3 crashes which have (different) stack traces. The first and third crash created a dump but the second one didn't.
I've also attached my save (Creative_only_published_mods.zip) where you can reproduce the crash by walking down and hovering over all the display panels with your mouse. It doesn't always crash on the same display panel, but I always got it to crash before I reach the horizontal concrete path at the bottom. Also, I can sometimes see one or more text lines being duplicated when hovering. Seems like some kind of memory corruption, causing crashes at different points in the text rendering code?
I've attached logs for 3 crashes which have (different) stack traces. The first and third crash created a dump but the second one didn't.
I've also attached my save (Creative_only_published_mods.zip) where you can reproduce the crash by walking down and hovering over all the display panels with your mouse. It doesn't always crash on the same display panel, but I always got it to crash before I reach the horizontal concrete path at the bottom. Also, I can sometimes see one or more text lines being duplicated when hovering. Seems like some kind of memory corruption, causing crashes at different points in the text rendering code?
- Attachments
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- factorio-current-1.log
- (32.26 KiB) Downloaded 10 times
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- Creative_only_published_mods.zip
- (8.65 MiB) Downloaded 9 times
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- factorio-dump-current-3.dmp
- (2.05 MiB) Downloaded 8 times
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- factorio-dump-current-1.dmp
- (2.08 MiB) Downloaded 13 times
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- factorio-current-3.log
- (24.74 KiB) Downloaded 9 times
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- factorio-current-2.log
- (27.2 KiB) Downloaded 8 times
Re: [2.0.11] Crash hovering over Display Panel, no stacktrace
Some more reproduction info: when I set max render threads to 1, I never see duplicated text and I can never get it to crash. Normally it is set to 8 for me, and then it does crash.
Re: [2.0.11] Crash hovering over Display Panel, no stacktrace
Thanks for the report. I found the underlying issue here viewtopic.php?f=7&t=119071 and it's now fixed for the next experimental release.
If you want to get ahold of me I'm almost always on Discord.