This new field is not visible in the in-game prototype viewer.- Added optional tile_condition to the place_as_tile, which allows to specify explicit list of tiles it can be built over.
vs
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place_as_tile =
{
result = "landfill",
condition_size = 1,
condition = {layers={ground_tile=true}},
tile_condition = {"water", "deepwater", "water-green", "deepwater-green"}
},