When creating a scenario; blueprints are missing their recipes. I have a library of blueprints that are extensive in both number of assemblers and in items to be placed.
I've restarted/rerolled maps a few times for various reasons. Such as creating a map without a large body of water. Thinking it'd appear somewhere off the preview. Only to progress to the point of requiring it for a blueprint. Only to find it wasn't going to generate with the current map settings.
So, i figured that instead of playing the game for the next thirty hours and plopping down this 50k items placed Blueprint. Over time as the items are created from base resources. I could save time by converting a save with the map editor. Blueprint in everything up to a point and play the edited map/scenario from there
Thing of it is. That the Blueprints in the library. Have no recipes. Yet the blueprints all are fine on any save or newly generated map. Just no recipes in the blueprints in scenarios and or converted saves.
Anyway to have Blueprints to show recipes on assemblers in scenarios?
Scenarios and Blueprint recipes?
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