[2.0.10] Mouse buttons 4 and 5 etc. do nothing when assigned to certain actions

Things that has been reported already before.
Murzik
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[2.0.10] Mouse buttons 4 and 5 etc. do nothing when assigned to certain actions

Post by Murzik »

Steps to reproduce:
- assign "Mouse button 4" or "Mouse button 5" to "Shoot selected", "Drop item" or "Pick up item";
- try to execute a corresponding action.

Notes:
- "Mouse button N" works, for example, to open/close inventory;
- "Shift + Mouse button N" seems to work fine, where simple "Mouse button N" does not.

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zaccrites
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Re: [2.0.10] Mouse buttons 4 and 5 etc. do nothing when assigned to certain actions

Post by zaccrites »

I experience the same problem in 2.0.9 on Linux. Mouse buttons 4 and 5 do nothing. Middle click does work.

Remapping the mouse buttons to number keys in KDE gets it to work again, but that breaks the mouse buttons in every other application.

Code: Select all

   0.000 2024-10-23 17:48:33; Factorio 2.0.9 (build 79509, linux64, steam, space-age)
   0.063 Operating system: Linux (Fedora 40)
   0.000 Initializing Steam API.
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   0.063 Config path: /home/zac/.factorio/config/config.ini
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   0.063 Write data path: /home/zac/.factorio [935202/952244MB]
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   0.084  [1]: Dell Inc. DELL S2721QS/40PGM43 - {[0,0], 2194x1234, SDL_PIXELFORMAT_RGB888, 60Hz}
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   0.411 Loading mod core 0.0.0 (data.lua)
   0.427 Loading mod base 2.0.9 (data.lua)
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   0.579 Loading mod quality 2.0.9 (data.lua)
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   0.773 Loading mod base 2.0.9 (data-updates.lua)
   0.783 Loading mod quality 2.0.9 (data-updates.lua)
   0.798 Loading mod space-age 2.0.9 (data-updates.lua)
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   0.895 Checksum of base: 1355320214
   0.895 Checksum of elevated-rails: 1891730324
   0.895 Checksum of quality: 3715527832
   0.895 Checksum of space-age: 440491908
   1.252 Prototype list checksum: 984080119
   1.307 Loading sounds...
   1.522 Info PlayerData.cpp:68: Local player-data.json unavailable
   1.522 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1729727280
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   1.825 Loading 3D bitmaps.
   1.842 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   2.047 Parallel sprite loader initialized (threads: 23, bitmaps: 8227)
  21.416 Sprites loaded
  21.436 Generated mipmaps (4) for atlas [19] of size 8192x8160   
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  21.593 Generated mipmaps (5) for atlas [45] of size 8192x3792   
  21.598 Generated mipmaps (3) for atlas [58] of size 8192x2352   
  21.677 Custom mipmaps uploaded (3203)
  21.755 Factorio initialised
  21.757 Steam Storage Quota: 21562/23841
  38.667 Loading map /home/zac/.factorio/saves/spaceAge1.zip: 9803119 bytes.
  38.677 Loading level.dat: 22408085 bytes.
  38.682 Info Scenario.cpp:178: Map version 2.0.9-1
  39.046 Loading blueprint storage: Local timestamp 1729650484, Cloud timestamp 1729650483
  39.104 Loading script.dat: 1222 bytes.
  39.107 Checksum for script __level__/control.lua: 2463946943
  96.348 Loading map /home/zac/.factorio/saves/spaceAge1.zip: 9803119 bytes.
  96.358 Loading level.dat: 22408085 bytes.
  96.363 Info Scenario.cpp:178: Map version 2.0.9-1
  96.763 Loading blueprint storage: Local timestamp 1729650484, Cloud timestamp 1729650483
  96.823 Loading script.dat: 1222 bytes.
  96.826 Checksum for script __level__/control.lua: 2463946943
 515.323 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
 515.623 Info AppManagerStates.cpp:2045: Saving finished
 602.562 Info AppManagerStates.cpp:2045: Saving finished
 604.349 Quitting: user-quit.
 604.689 Steam API shutdown.
 604.691 Goodbye

Genhis
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Re: [2.0.10] Mouse buttons 4 and 5 etc. do nothing when assigned to certain actions

Post by Genhis »

Thanks for the report, this is a duplicate of 116215.
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