[2.0.9] Bots from far network called when nearer are available

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DerWario
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[2.0.9] Bots from far network called when nearer are available

Post by DerWario »

What did you do?
- Called bots to remove a lot of belts at one specific spot.

What happened?
- Bots from the personal roboport removed some, while a lot of bots from the network were called, which took significantly longer then while the personals ones were idle.

What did you expect to happen instead?
- I expected the personal bots to do a lot more work, and not to wait so long for the ones from the network.

Does it happen always, once, or sometimes?
- I had situations where the personal bots did a lot more work and situation where they did only one task.

Video: https://drive.google.com/file/d/1e6wvC1 ... xd-Kj/view

I have another clip to, but it was under 2.0.7, maybe it could still be helpful: https://drive.google.com/file/d/1GZRY5c ... MIhbh/view

Im so in love with the game right now! Thanks a lot for your great, great work!
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INF_Mike64
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Re: [2.0.9] Bots from far network called when nearer are available

Post by INF_Mike64 »

In regards to this FF post we are seeing behaviour more like the before GIFs rather than the after GIFs

For me, this is Pre and Post logistics unlock. Unless there is an optimisation unlock I'm not aware of something seems amiss.

INF_Mike64
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Re: [2.0.9] Bots from far network called when nearer are available

Post by INF_Mike64 »

10-23-2024, 20-03-35.png
10-23-2024, 20-03-35.png (2.93 MiB) Viewed 213 times
This image shows a charging queue right of player ignoring the relatively free options to the left.

Hebby
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Re: [2.0.9] Bots from far network called when nearer are available

Post by Hebby »

I too have this problem, behavour from that FFF is definitely not happening.
For example: I have long roboport network, and when i place rails and rock is in the way, my personal bots place the rails and wait for network bots to come pick up the rock, even thou it´s full minute flying time and i have another 30 bots available on me

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