To better understand the new "Set Recipe" circuit connection, I decided to try making a military science setup controlled solely by SR latches that write recipes to assemblers in a sandbox world(filename "mil sci test"). While building this, I found that of the five signals that can be written to assemblers for military science (firearm magazine, piercing rounds magazine, wall, grenade, military science), only the "firearm magazine" signal is able to set the recipe of the assemblers. I expected that with a signal containing four items connected to an assembler, the assemblers will choose one of those item recipes, but instead, the assemblers chose none.
This isn't always a problem. When I made a first attempt to do something similar to this in a freeplay world(filename "Space Age first attempt") without SR latches, I did not experience this bug.
I have attached both saves described in this bug report, and I have attached a blueprint that demonstrates the bug.
[2.0.8] Assemblers with "Set Recipe" Circuit connection not listening to all signals
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- Burner Inserter
- Posts: 16
- Joined: Fri Aug 28, 2020 5:37 am
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[2.0.8] Assemblers with "Set Recipe" Circuit connection not listening to all signals
- Attachments
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- factorio-previous.log
- (9.63 KiB) Downloaded 4 times
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- factorio-current.log
- (9.62 KiB) Downloaded 5 times
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- Space Age first attempt.zip
- (15.91 MiB) Downloaded 6 times
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- mil sci test.zip
- (11.37 MiB) Downloaded 6 times
Re: [2.0.8] Assemblers with "Set Recipe" Circuit connection not listening to all signals
Thanks for the report however in your "broken" save you have not researched those recipes yet and so they won't be used by the crafting machines.
If you want to get ahold of me I'm almost always on Discord.