When the line-distance in the call to rendering.draw_line(...) is very short, the code generating the dashes seems to produce both multiple line-geometries (instead of one), and these extend beyond the from/to points.
N.B.: I intentionally used translucency to see where the generated geometry overlaps.
A sequence of lines (showing as a curve) without 'dashes and gaps' (rendering is OK)
The exact same (!) sequence of lines with 'dashes and gaps', where the small line-segment in the corner causes incorrect geometry to be rendered.
[2.0.8] rendering.draw_line with 'dash_offset' generates incorrect geometry on short lines
We are aware of them, but do not have solutions that don't cause other issues. They go here in order not to take space in the main bug thread list.
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