[2.0.7] Crashes in factoriopedia with modded data (Factoriopedia::updateRecipe)

This subforum contains all the issues which we already resolved.
grandseiken
Burner Inserter
Burner Inserter
Posts: 15
Joined: Wed Aug 02, 2023 11:18 pm
Contact:

[2.0.7] Crashes in factoriopedia with modded data (Factoriopedia::updateRecipe)

Post by grandseiken »

I have a preliminary draft of my overhaul mod updated to factorio 2.0, but currently there are many ways to crash the game via simple interactions with factoriopedia.

I have attached the (as yet unreleased) mod zip. To load the mod and follow the reproduction steps you will also need the factorio 2.0 version of Krastorio2Assets, which is not yet available on the mod portal, but can be downloaded from the github source here: https://github.com/raiguard/Krastorio2Assets
Other required dependencies are available on the portal and can be installed automatically. Make sure to disable space-age and quality so Ultracube can load.

After loading factorio 2.0 with the attached Ultracube mod activated and starting a default new game, you can quickly crash the program in any of the following ways:
* Open factoriopedia and click on any technology which is currently set to `enabled = false` (i.e. any "unlocked by" technology for a recipe which shows with a dark-grey background - there are many of these).
* Open factoriopedia and click on the item "Ultradense utility cube" (first item in the first tab). This can also be triggered by alt-clicking on the item itself, which is in a chest near the player starting location.
* Open factoriopedia and click on the item "Phantom ultradense constituent" (fifth item on the first row of the first tab). Again this can also be triggered by alt-clicking the item itself, although you wouldn't obtain this item until much later during normal gameplay.
Attachments
Ultracube_0.6.0.zip
(17.14 MiB) Downloaded 14 times
factorio-current.log
(11.7 KiB) Downloaded 21 times
Genhis
Factorio Staff
Factorio Staff
Posts: 775
Joined: Wed Dec 24, 2014 8:19 am
Contact:

Re: [2.0.7] Crashes in factoriopedia with modded data (Factoriopedia::updateRecipe)

Post by Genhis »

Thanks for the report, this is fixed for the next release.
grandseiken
Burner Inserter
Burner Inserter
Posts: 15
Joined: Wed Aug 02, 2023 11:18 pm
Contact:

Re: [2.0.7] Crashes in factoriopedia with modded data (Factoriopedia::updateRecipe)

Post by grandseiken »

Hi, the second two bullet points are resolved now in 2.0.8 but the first one (clicking on a technology which is disabled) still crashes the game.
piderman
Burner Inserter
Burner Inserter
Posts: 12
Joined: Wed Dec 13, 2017 7:39 pm
Contact:

Re: [2.0.7] Crashes in factoriopedia with modded data (Factoriopedia::updateRecipe)

Post by piderman »

Yep, this also happens with https://mods.factorio.com/mod/discovery_tree for example.
Attachments
factorio-current.log
(16 KiB) Downloaded 15 times
Genhis
Factorio Staff
Factorio Staff
Posts: 775
Joined: Wed Dec 24, 2014 8:19 am
Contact:

Re: [2.0.7] Crashes in factoriopedia with modded data (Factoriopedia::updateRecipe)

Post by Genhis »

Clicking on a disabled technology is duplicate of 116243, please don't mix multiple issues in one report.
Post Reply

Return to “Resolved Problems and Bugs”