[2.0.7] Rocket silo won't launch after satelite insertion, and satelite dissapears

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Bochenski
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[2.0.7] Rocket silo won't launch after satelite insertion, and satelite dissapears

Post by Bochenski »

Playing the base game, no mods and no expansion. On Linux.
Whenever i place a satelite on the silo, whether manually or by inserters, the satelite will disappear and no rocket will launch. When i don't check "send to orbit automatically" the satelite will also disapear when inserted or placed manually.
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Re: [2.0.7] Rocket silo won't launch after satelite insertion, and satelite dissapears

Post by Rseding91 »

Thanks for the report. Can you please post a save file showing this issue?
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Bochenski
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Re: [2.0.7] Rocket silo won't launch after satelite insertion, and satelite dissapears

Post by Bochenski »

It has somehow fixed itself now . But i still have a save where it doesn't work. So i'm attaching a save were it works and one where it doesnt.

Edit: [Not a bug] Sorry i just realized what was the issue and it is just user error.
Attachments
Work.zip
Rocket silo works as intented
(79.49 MiB) Downloaded 13 times
Doesnt Work.zip
Rocket silo eats satelites and doesnt work
(79.19 MiB) Downloaded 11 times
jumblejones
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Re: [2.0.7] Rocket silo won't launch after satelite insertion, and satelite dissapears

Post by jumblejones »

What was the user error? I am having the same issue, but cannot figure out what I'm doing wrong. Thanks!
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boskid
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Re: [2.0.7] Rocket silo won't launch after satelite insertion, and satelite dissapears

Post by boskid »

In this case the error is related to the change of how satellites work. Space science packs are now obtained [in 2.0 base] by building a cargo landing pad which is the only place where the space science packs will arrive. "Doesnot work" save file has inserters taking items out of a rocket silo which is no longer correct (they try taking out space science packs out, but they take satellites out instead and they put them onto a belt going towards labs).
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