Code: Select all
/c game.player.print(game.player.is_alert_enabled(defines.alert_type.entity_under_attack))
Code: Select all
true
Code: Select all
/alerts enable entity_under_attack
Any idea?
Code: Select all
/c game.player.print(game.player.is_alert_enabled(defines.alert_type.entity_under_attack))
Code: Select all
true
Code: Select all
/alerts enable entity_under_attack