Hi,
I'm creating Floating Toolbars and I would like to have full support for blueprints. With blueprints in the inventory there is no problem they have an ID and I can access all information. On the other hand blueprints from the library are invalid for read when I hold them, I can access theirs entities (because it was requested long time ago) but nothing else. Would it be possible to have ID of it and also access icons to present it properly and pick it by ID from the library like it's done in the Quickbar?
Why library blueprint (record) is always invalid for read?
Why library blueprint (record) is always invalid for read?
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Re: Why library blueprint (record) is always invalid for read?
It's invalid for read because it's not a real item. However, blueprint records from the library will be accessible for reading in 2.0 via the new LuaRecord object, see viewtopic.php?p=594826#p594826 and 115737.
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Re: Why library blueprint (record) is always invalid for read?
Yes, noticed it yesterday. This is what I would expect. Thanks for the replay.