it would be awesome if we could add custom new permissions.
How would that look?
For example if you want to disable a custom-input that you made, you would create this prototype.
Code: Select all
{
type = "permission",
name = "NAME",
action = "disable-input",
input = "INPUT-NAME"
}
Code: Select all
{
type = "permission",
name = "NAME",
action = "lua"
}
CustomInputEvent
But why?
- We got custom inputs, but no real or good way to disable them for a player
- It would allow modders to add permissions to specific parts of there mods, so multiplayer servers can handle that
Greetz,
Luzifer