Additional info:
1. The server appears to start normally
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127.880 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:34197}))
127.880 Hosting game at IP ADDR:({0.0.0.0:34197})
127.880 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-server-padlock-2?api_version=5
128.178 Info AuthServerConnector.cpp:79: Obtained serverPadlock for serverHash (redacted because I'm not sure if this is sensitive or not) from the auth server.
128.178 Info ServerMultiplayerManager.cpp:795: updateTick(274249592) changing state from(CreatingGame) to(InGame)
128.178 Info UDPSocket.cpp:39: Opening socket for broadcast
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# systemctl status factorio.service
● factorio.service - Factorio Server
Loaded: loaded (/etc/systemd/system/factorio.service; enabled; vendor preset: disabled)
Active: active (running) since Tue 2023-04-25 07:45:51 CDT; 6h ago
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# ps -aux | grep factorio
factorio 80281 100 45.0 15227636 14716320 ? Rl 07:45 410:41 /opt/factorio/bin/x64/factorio --config /opt/factorio/config/config.ini --port 34197 --start-server-load-latest --server-settings /opt/factorio/data/server-settings.json --server-adminlist /opt/factorio/data/server-adminlist.json --rcon-port 27015 --rcon-password ----
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# netstat -tupan | grep 34197
udp 0 0 0.0.0.0:34197 0.0.0.0:* 80281/factorio
udp6 0 0 :::34197 :::* 80281/factorio
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# firewall-cmd --list-ports
27015/tcp 34197/tcp 27015/udp 34197/udp
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# tcpdump -n udp port 34197
dropped privs to tcpdump
tcpdump: verbose output suppressed, use -v or -vv for full protocol decode
listening on ens192, link-type EN10MB (Ethernet), capture size 262144 bytes
07:53:28.025565 IP x.x.x.x > y.y.y.y: UDP, length 12