With a latest development build of glibc, factorio triggers a libc-internal sanity check and gets aborted when
a game is loaded:
Code: Select all
Fatal glibc error: malloc.c:3617 (_mid_memalign): assertion failed: !p || chunk_is_mmapped (mem2chunk (p)) || ar_ptr == arena_for_chunk (mem2chunk (p))
however since only factorio seems to be adversely affected (all other closed-source linux games I have run fine) I thought to also report it here, in case a dev wants to take a closer look.
[1] https://sourceware.org/git/?p=glibc.git ... c4c486ed6f
[2] https://sourceware.org/bugzilla/show_bug.cgi?id=30301