Add "related_underground_pipe" to pipe prototype definitions

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rimbas
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Add "related_underground_pipe" to pipe prototype definitions

Post by rimbas »

For feature parity with Prototype/TransportBelt#related_underground_belt and LuaEntityPrototype#related_underground_belt. It doesn't exist because pipes don't have smart drag quick replace function but I believe there is still a benefit to having it for inter mod compatibility.

I already use LuaEntityPrototype#related_underground_belt to avoid hardcoding name lists or doing string pattern matching, so also having it for pipes would be nice.
DaleStan
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Re: Add "related_underground_pipe" to pipe prototype definitions

Post by DaleStan »

Does that still do what you want when the fluid system is extended by mods like Advanced Fluid Handling?
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rimbas
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Re: Add "related_underground_pipe" to pipe prototype definitions

Post by rimbas »

DaleStan wrote: Fri Jan 27, 2023 7:37 pm Does that still do what you want when the fluid system is extended by mods like Advanced Fluid Handling?
Ideally pipes with custom behaviour wouldn't define/be defined as a related pipe but we can read fluidbox connections so its possible to filter them if they don't behave as expected.
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