I am having issues with my game crashing it seems to only be when i load a certain chunk in my factory, i get the code
"Warning WorkerThread.cpp:58: Thread exception: AssemblingMachineBasePrototype::WorkingVisualisation::getAnimation -> wrong direction."
Just before the code
"Error CrashHandler.cpp:635: Received SIGSEGV"
which by logical assumption is the game logging that it crashed and telling itself to save this file that i found it in. i have no idea what causes this and i would really appreciate if i didnt lose this 100+ hour world.
Here is the link to my google drive with latest crash report log, the latest manual save aswell as the 3 latest autosaves of the world.
https://drive.google.com/file/d/14WBqyj ... sp=sharing
[1.1.74] Crash on error "...getAnimation -> wrong direction"
[1.1.74] Crash on error "...getAnimation -> wrong direction"
- Attachments
-
- factorio-previous.log
- (25.19 KiB) Downloaded 41 times
Re: Version [1.1.74] Crash Issues
Can you reliably reproduce the crash? If yes, what do you do exactly and which save do you use for it?
Re: [1.1.74] Crash on error "...getAnimation -> wrong direction"
Yes it happens every single time when I travel through or look at a certain tile on the map I’ll jump on now and point an arrow towards where I am having the issue. It’s got something to do with the rendering of a automatic crafting machine I think.
And I can reproduce it on all of my current saves which is why I didn’t just backlog the saves
~Update This is very odd i cant quite seem to narrow it down to 1 assembling machine it almost seems like my game is refusing to render in multiple assembling machines at once and crashes. i can walk around almost my entire main base with no problem aslong as im zoomed in super far but once i zoom out boom it crashes with the same error code. it seems to not crash in the parts i explored in a small fov allready though which is odd.
~Update 2. It seems to only be crashing in the area bottom right of the more northward ore patch between both of them in this screenshot Before this started happening all i did was build the small engine autocrafter below where the issue is happening and built a wall very fall south. i afk'd for maybe a hour or 2 then came back, saved the game and it kept crashing
And I can reproduce it on all of my current saves which is why I didn’t just backlog the saves
~Update This is very odd i cant quite seem to narrow it down to 1 assembling machine it almost seems like my game is refusing to render in multiple assembling machines at once and crashes. i can walk around almost my entire main base with no problem aslong as im zoomed in super far but once i zoom out boom it crashes with the same error code. it seems to not crash in the parts i explored in a small fov allready though which is odd.
~Update 2. It seems to only be crashing in the area bottom right of the more northward ore patch between both of them in this screenshot Before this started happening all i did was build the small engine autocrafter below where the issue is happening and built a wall very fall south. i afk'd for maybe a hour or 2 then came back, saved the game and it kept crashing
Re: [1.1.74] Crash on error "...getAnimation -> wrong direction"
Update, I found a save about from about 3 hours before this glitch is happening, it does not have the issue for some odd reason. i would still like to figure out why this glitch is even happening in the first place.