I'm creating some custom GUI for a part of my mod, and I would like to be able to replicate the visual effect of a filtered inventory slot.
To this end I created a `sprite-button` with `style="inventory_slot"`, but obviously just setting the `sprite` to the desired item results in the sprite being shown -that's what it's supposed to do after all.
Is there a GUI style I can use to make the sprite appear slightly transparent, as it does on filtered inventory slots? Or some other trick to it that I'm unaware of?
Place to get help with not working mods / modding interface.
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