[1.1.69] Crash loading save: "Active entities count doesn't match."
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- Manual Inserter
- Posts: 1
- Joined: Tue Oct 04, 2022 10:07 am
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[1.1.69] Crash loading save: "Active entities count doesn't match."
I did not add any mods, do not know what the situation, My archive does not know why it can not be entered after the update version, I hope the masters can rescue my archive, the previous version is 1.168
- Attachments
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- 1.168
- .jpg (395.53 KiB) Viewed 1021 times
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- factorio-current.log
- (7.19 KiB) Downloaded 75 times
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- _autosave1.zip
- save
- (1.11 MiB) Downloaded 66 times
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- 1.zip
- save
- (10.82 MiB) Downloaded 72 times
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- erro
- erro.png (6.56 KiB) Viewed 1021 times
Re: [1.1.69] Crash loading save: "Active entities count doesn't match."
I looked into the save file and found that there was a single bit flipped on 1 inserter. The only current way I know of for that to happen is due to memory corruption due to overclocked hardware (RAM or CPU) or hardware going bad.
Are you having any other issues in other software? Or computer crashes? Are you overclocking your RAM or CPU?
I've attached the fixed save file however there's nothing that prevents it from getting corrupt again if the issue is one of the above.
Are you having any other issues in other software? Or computer crashes? Are you overclocking your RAM or CPU?
I've attached the fixed save file however there's nothing that prevents it from getting corrupt again if the issue is one of the above.
If you want to get ahold of me I'm almost always on Discord.