Option to display text over specified classes of objects. Primarily objects used for feedback, like combinators/switches.
Similar to "display player names" and "display train stop names" in map options.
Rather than force users to mouseover a combinator before we can see it's values, allow the object to always, or only in map view display specific text.
In this image I would see "120" displayed over the combinator I am mouseovering (at far right), and only output values on all of the others visible.
Option to display text over specified classes of objects
Moderator: ickputzdirwech
Re: Option to display text over specified classes of objects
What, if you have for example 26 input signals? 350 iron, 58 copper, 746 water …
Cool suggestion: Eatable MOUSE-pointers.
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I still like small signatures...
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I still like small signatures...

