I'd like to be able to filter the following events: Why?
There are several selection-tool prototypes created by different mods. I've made one myself now for one of my mods, and I only care about events triggered when a player used my tool to select an area. While it's trivial to have something like
Code: Select all
script.on_event(defines.events.on_player_selected_area, function(event)
if event.item ~= "my_tool_name" then return end
do stuff end
end)
Code: Select all
script.on_event(defines.events.on_player_selected_area, function(event)
do stuff end
end, {filter = "item", item = "my_tool_name"})