In curent game conditions if you fill water chunk with landfill it stops absorbing polution, and i understand that wneh you use concrete it ok if it does so because soil is not in direct contact with ground + there no green stuff growing + concrte ain't allow to polution get inside soil + it gives you increased walking speed so it trade off of hawing lesser/no polution absorbtion for increased speed, but in case of landfinnled tiles i duno why it stops absorbing polution at all... Even waterfilled chunks do ! Since so, can you add/fix/edit polution system that it will also make use of landfilled tiles, or at least say why it not absorbs so
Also what you thing about make non-mod anti-polution things ? Maby when you chop a tree it droops seeds wich you can use to regrow forest or some other way exclude filling free tiles with waterfill chess grid so you still able to walk trough fast but still benefit from as from concrete as from absorbtion from watrfill ?
Make landfilled tiles/ground absorb polution
Moderator: ickputzdirwech
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Re: Make landfilled tiles/ground absorb polution
yeah i wondered about the same thing and thought about suggesting something like that.
maybe it would be nice to play around the idea one could choose to not chop trees but "unplant" them as a whole and replant them somewhere else, like on landfill. it would also be really nice if i could remove placed landfill.
maybe it would be nice to play around the idea one could choose to not chop trees but "unplant" them as a whole and replant them somewhere else, like on landfill. it would also be really nice if i could remove placed landfill.
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Re: Make landfilled tiles/ground absorb polution
To me, pollution absorption by tiles is supposed to be representative of any grass and other non-tree stuff growing on them. As landfill doesn’t have any of this, it makes sense that it doesn’t absorb pollution.
My Mods: Classic Factorio Basic Oil Processing | Sulfur Production from Oils | Wood to Oil Processing | Infinite Resources - Normal Yield | Tree Saplings (Redux) | Alien Biomes Tweaked | Restrictions on Artificial Tiles | New Gear Girl & HR Graphics
Re: Make landfilled tiles/ground absorb polution
https://mods.factorio.com/mod/tiles-absorb-pollution
Enables pollution absorption for all tiles. I felt like there should never be a scenario where pollution would persist indefinitely.
Enables pollution absorption for all tiles. I felt like there should never be a scenario where pollution would persist indefinitely.
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Re: Make landfilled tiles/ground absorb polution
I think that concrete / player-made surfaces are ok to not-absorb polution, but when we use landfill it weird that it not get any absorbtionadam_bise wrote: Thu Jan 27, 2022 4:17 pm https://mods.factorio.com/mod/tiles-absorb-pollution
Enables pollution absorption for all tiles. I felt like there should never be a scenario where pollution would persist indefinitely.
Mod you mentionad lacks of settings/customizability, i think that this is ok that pawed tiles not absorb polution
hey imajine if theer will be actual water-based polution absorbers and you will had to polute water just to recycle it somehow, filany a new use for green water update !